Additive color or additive mixing is a property of a color model that predicts the appearance of made by coincident component , i.e. the perceived color can be predicted by summing the numeric representations of the component colors. Modern formulations of Grassmann's laws describe the additivity in the color perception of light mixtures in terms of algebraic equations. Additive color predicts perception and not any sort of change in the photons of light themselves. These predictions are only applicable in the limited scope of color matching experiments where viewers match small patches of uniform color isolated against a gray or black background.
Additive color models are applied in the design and testing of electronic displays that are used to render realistic images containing diverse sets of color using that emit light of a limited set of . Examination with a sufficiently powerful magnifying lens will reveal that each pixel in Cathode-ray tube, LCD, and most other types of color video displays is composed of red, green, and blue light-emitting phosphors which appear as a variety of single colors when viewed from a normal distance.
Additive color, alone, does not predict the appearance of mixtures of printed color inks, dye layers in color on film, or paint mixtures. Instead, subtractive color is used to model the appearance of or , such as those in and .
The combination of two of the common three additive in equal proportions produces an additive secondary color—cyan, magenta or yellow. Additive color is also used to predict colors from overlapping projected colored lights often used in theatrical lighting for plays, concerts, circus shows, and night clubs.
The full gamut of color available in any additive color system is defined by all the possible combinations of all the possible luminosity of each primary color in that system. In chromaticity space, a gamut is a plane convex polygon with corners at the primaries. For three primaries, it is a triangle.
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